Sorry for not posting for a while, but "Real Life" has popped up. :p
As for what I said about Direct X? Yeah... you can forget that. I may wind up using Direct X after all. >.>
It all boils down to this: After some research, it appears SDL doesn't want to play nice with the WinAPI (at least not without some hackish workarounds). So, I decided to go with Direct X after all.
I decided to change build my build environment too, going from MinGW/Dev-Cpp to Visual Studio 2005. Oh, don't get me wrong; I won't be doing it in .NET, it'll still be C/WinAPI. I just like VS better than Dev-Cpp.
Wednesday, September 1, 2010
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